Ish'in Admins
XP : (-) Posts : 3006 Love : 30 Join date : 2011-08-20
| Subject: Holy Skills Sat Apr 30, 2016 4:18 pm | |
| >>>>>>>>HOLY SET 1<<<<<<<< | HOLY ARROW (H) | SP | LEVEL | STM | MOVES | Damage | Requires | Target | 1 | 20 | 100 | 1 | MDEF*0.65 | 200MDEF | 1 | Deals Holy Damage. | REPULSE (H) + (N) | SP | LEVEL | STM | MOVES | Damage | Requires | Target | 1 | 30 | 350 | 2 | MDEF*0.5 (+) Stun | 300 MDEF | 1 | A Holy Spell that emits a powerful light, that can cause Stun for 1 turn. Has a cooldown of 5 turns. | CARRION LIGHT (B) | SP | LEVEL | STM | MOVES | Effect | Requires | Target | 1 | 40 | 300 | 1 | Passive | 400 MDEF | 1 | A passive skill that replenishes the target's STM by 100 every turn. Lasts for 5 turns. Has a cooldown of 3 turns. | ASTRAL PENANCE (N) | SP | LEVEL | STM | MOVES | Effect | Requires | Target | 1 | 60 | 600 | 2 | -10% DEF and MDEF | 60 MDEF | 1 | A Holy spell that weakens the target's Magical and Physical Defense by 10% for 3 turns. Has a cooldown of 5 turns. | DIVINE SIGN | SP | LEVEL | STM | MOVES | Effect | Requires | Target | 1 | 70 | 100 per turn | 1 to cast 0 to maintain | Activated Passive | 700MDEF | Self | Creates a Holy Seal around the user. As long as the DIVINE SIGN is activated, all of the user's (H) skills that consume STM, will have an increase effect of 5% (Damage and/or Healing only) | HOLY ARROWS (H) | SP | LEVEL | STM | MOVES | Damage | Requires | Target | 1 | 80 | 300 | 1 | MDEF*0.85 2 Hits | 800 MDEF | 1 | Improves Holy Arrow (requires Holy Arrow). Deals Holy Damage. (2 hits, 2 rolls) | DIA (H) | SP | LEVEL | STM | MOVES | Effect | Requires | Target | 1 | 90 | 400 | 3 | MDEF*1.15 | 900 MDEF | 1 | Deals Holy Element Damage. Heals the user by the same. Has a 2 turn cooldown. | CARRION LIGHT II (B) | SP | LEVEL | STM | MOVES | Effect | Requires | Target | 1 | 100 | 600 | 1 | Passive | 1000MDEF | 1 | A passive skill that replenishes the target's STM by 500 every turn. Lasts for 5 turns. Has a cooldown of 3 turns. | HOLY JUDGEMENT (H) | SP | LEVEL | STM | MOVES | Damage | Requires | Target | 2 | 140 | 1000 | 3 | MDEF*2.3 | 1400MDEF | All Enemies | Deals a powerful holy spell that only harms the targets and nothing else. Has a cooldown of 8 turns. (Can be used in Power Battles) |
| |
|