Differential EXP (DE) = The Next Lv base XP minus Current Lv base XP of the user.
High vs Low:
XP reward = (DE/3)-10% Level difference
Low vs High:
XP reward = (DE/3)+20% Level difference
Same Level:
XP reward = (DE/3)
-Round up to the nearest decimal, always round up.
-If the XP gained is below 1, it counts as a 0.
-0 XP gained at Max Level
-For Party XP, the members gain individual XP based on the level of their opponent.
-Do not base on the player’s XP, instead base on the XP from their levels in the XP chart.
-The XP reward in a DEATHMATCH is x2
CHALLENGE QUESTS XP REWARDS
The harder the challenge quest, the more XP you'll gain. Win or Lose, the rewards formula remains the same. Because in FFMSL, we give rewards for effort.
[No. of Checks] + [Total No. of Rolls] x [Player Level x10 ]
[Total No. of Rolls]
If a player rolls all Checks, then the XP bonus is doubled. (PERFECT CHALLENGE BONUS)
CONSOLATION XP REWARDS
Losing isn't such a bad thing anymore. If you lose a battle (PVE, PVP, STS, PTS) you'll still receive some XP. You'll get 25% of your DE (Differential EXP)
MODERATOR SALARY & REWARDS
Active moderators who have done their jobs correctly will receive 5000 XP per month, 10 Golden Tickets, and access to all the JOBS.